Problem Statement
Managing household appliances can be time-consuming and stressful, especially for busy individuals like working professionals, housewives, and teenagers. Users often find themselves:
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Wasting Time: Waiting near appliances like washers or dishwashers to monitor their progress.
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Lack of Convenience: Unable to control or check the status of appliances remotely.
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Disconnected Experience: Using multiple apps or manual methods to manage different smart appliances.
The goal of SmartD was to create a unified, user-friendly mobile app that allows users to monitor and control their smart home appliances remotely, saving time and enhancing convenience.
Design and Development Process
User Research
Conducted interviews with potential users, including working professionals, housewives, and teenagers.
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Identified key pain points:
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Difficulty managing multiple appliances.
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Lack of remote control and monitoring capabilities.
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Inefficient use of time while waiting for appliances to complete tasks.
User Persona
Created a user persona (Wendy Thomas) to represent the target audience:

Information Architecture
Defined the app’s structure to ensure a seamless experience.

User Flow
Defined the User Flow to ensure a smooth and intuitive user journey.

Wireframing
Created low-fidelity wireframe to outline the app’s layout and functionality.

Prototyping
Developed high-fidelity wireframe and an interactive prototype using Adobe XD.

Usability Testing
Conducted testing with 10 participants from the target user group.
Gathered feedback on the prototype’s usability and functionality.
Key improvements:
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Simplified the onboarding process.
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Added visual cues for appliance status (e.g., progress bars, color coding).
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Enhanced the notification system for better user awareness.
UI Design

Lessons Learned
User-Centric Design is Key: Understanding user needs and pain points was critical to creating a solution that resonated with the target audience.
Simplicity Drives Adoption: A clean, intuitive interface made the app accessible to users with varying levels of tech-savviness.
Iterative Design Improves Usability: Usability testing and iterative design helped refine the app and address user concerns.
Conclusion
SmartD is a user-friendly mobile app that empowers users to monitor and control their smart home appliances remotely, saving time and enhancing convenience. By focusing on user needs and iterating based on feedback, I designed and developed a solution that simplifies household management and improves the quality of life for busy individuals.
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This project showcased my ability to:
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Conduct user research and translate insights into actionable designs.
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Create wireframes and prototypes that align with user needs.
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Iterate on designs based on usability testing and feedback.
